So my interests are mostly reflecting the own use as well as the task to create a (stupid/good/exellent) programīut as Goblinounours stated: we all want to dream sometimes how things can get even better!Īs someone who has spent an awful lot of time forging I just want to put in my 5(500?) cents, because there is so much complexity to this machine/skill set that I feel just can not be appreciated/understood without spending an awful lot of time forging. I also gather sweet beans while running around, so it But be honest - everyone will at some point in time, look to have at least tested all features of a game in search to maximize the receivalble fun! This was the case for me when centraforge was announced and today it is the reclaim feature… Every function in a game can give new ideas how to play and perhaps also guide to interesting aspects to work together in a well designed / implemented game! I for example have found that I like to dig/mine patiently for hours and find alll those good blocks, but I simply build very “functionally looking” houses -> I am obviously no architect! So every single feature in a game should be visited - not to be an expert with it but to be able to discuss the overall direction the game is taking and decide what parts are OK for each individual player.ītw: I never can stop to look at a program (be it a game or some different app) from my long years myself being software designer and developer (plus finally “selling” the results to customers). ![]() Now I gather low-level meteors to get about 50-70 oortstones per day, make shards and sell these…gets sometimes a bit boring but it made me hone my hunter skills to make these runs very easy except time consumption. Yeah, thats exactly what I am currently doing…after I lost my last centraforge with 18 adv-coils and hundreds of gums, pastes, etc.
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